First devlog
So this is the first devlog... cool
• A Spanish translation was added (I don't think it's really necessary for now, but I speak Spanish and wanted to see how this translation thing works)
• An options menu was added
• Some levels were modified because there were ways to beat them without solving the puzzle (although level 14 still has something similar)
• Some sprites were modified to make them more visible
• Small "tutorials" were added in some levels
• The game now adjusts to the camera so it looks better in fullscreen
• Now, by pressing S, you can change the direction you throw objects without moving
• The music is now slower (this is how it was supposed to sound, but apparently there's a bug in Godot that resets the song settings, which only happens when exporting to the web)
Well, I think that's it. Next time, I'll probably add some new levels.
Files
Slime chambers
puzzle game where the enemies are part of the solution
| Status | In development |
| Author | Totovel |
| Genre | Puzzle |
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